Monday, 5 December 2011

Sunday, 4 December 2011

Assignment 1

Reference Image




Rendered Image







Breakdown




Surface Breakdown





Displacement Breakdown














Monday, 28 November 2011

assignment1 work progress 11/28/2011

So for today, i did a lot of tweaking to the material and added a lot of noise to the texture to give it more scratches and uneveness to the texture.In addition, I applied a ramp parameter to the noise to give it a more gold-like colour to the texture. Moreover, I moved the displacement map to the right placement on the gold bar.




Monday, 21 November 2011

assignment 1 work progress

Basically for this assignment, I have decided to make a gold bar. So far I have modelled the bar and added color, fresnel and specularity to it. In addition, I have  made a secondary surface shader and added the displacement of gold bar to it. I have yet to merge the two surface shaders. Attached are screenshots of my work progress.







Monday, 14 November 2011



My choice of Object: Gold Bar

  • -colour-gold
  • -metallic
  • -shiny
  • -specular
  • -reflective
  • -shadow
  • -glossy

Monday, 31 October 2011

Mushroom




Projection "perspective" "fov" 60
Translate 0 0 5

LightSource "pointlight"
"from" [2 2 -3]
"intensity" [10]

WorldBegin

AttributeBegin
#White middle
Color  1 1 1
Translate 0 0.15 -0.15
Scale 0.3 0.5 0.3
Rotate -25 2 0 0
sphere 1 -1 0.9 360



AttributeEnd

AttributeBegin
#black left
Color  0 0 0
Translate -0.3 -1 -0.1
Scale 0.1 0.3 0.1
Rotate -45 2 0 0
sphere 1 -1 0.9 360



AttributeEnd

AttributeBegin
#black right
Color  0 0 0
Translate 0.3 -1 -0.1
Scale 0.1 0.3 0.1
Rotate -45 2 0 0
sphere 1 -1 0.9 360



AttributeEnd

AttributeBegin
#white left
Color  1 1 1
Translate -0.8 0 0.3
Scale 0.4 0.6 0.4
Rotate -25 2 0 0
sphere 1 -1 0.9 360



AttributeEnd

AttributeBegin
#white right
Color  1 1 1
Translate 0.8 0 0.3
Scale 0.4 0.6 0.4
Rotate -25 2 0 0
sphere 1 -1 0.9 360



AttributeEnd

AttributeBegin
#main brown body
Color  0.8 0.6 0.3
Translate 0 -0.9 0.4
Scale 0.8 0.7 0.6
Rotate -45 1 0 0
sphere 1 -1 0.9 360



AttributeEnd


AttributeBegin
#main green top
Color  0 1 0
Translate 0 0 1
Scale 1.3 1.4 1.3
Rotate -45 1 0 0
sphere 1 -2 0.4 360



AttributeEnd



WorldEnd